Battlefield: Bad Company 1 running natively on PC – XenonRecomp static recompilation (120+ FPS, ultrawide, mouse & keyboard)
Battlefield: Bad Company (2008, Xbox 360) running as a native Windows game. This isn’t an emulator: the original game code has been statically recompiled to x86-64 with XenonRecomp, and it runs on a custom native renderer.
🔧 Features
High frame rate: 120 FPS gameplay (settings up to 240) with smooth, evenly paced frames, a built-in frame limiter and a low-latency mode. The original ran at 30.
Native renderer: Xbox 360 GPU commands are translated straight to Direct3D 11, with NVIDIA DLSS/DLAA, ambient occlusion, 16x anisotropic filtering and higher shadow resolutions.
Ultrawide: proper 21:9 support at native resolution, with no stretching.
FOV control: separate sliders for the world, the weapon model and aiming down sights.
Mouse & keyboard: raw mouse input, separate hip-fire, aiming and vehicle sensitivities, toggle aim and fully rebindable keys.
Extras: 60 FPS menus, intro movies skipped, a scalable HUD, an optional hit marker, and toggles for bloom, depth of field, film grain and vignette.
🖥️ Recorded on an RTX 4080, Ryzen 7 7800X3D, 3440x1440.
⚠️ A personal fan project. No game files are included
#Battlefield #BadCompany #Recompilation #XenonRecomp #PCPort #Ultrawide
Дата на публикация: 6 ноември, 2026
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