GET THE MOD IN EARLY ACCESS:
https://www.patreon.com/c/reevemods/
https://ko-fi.com/reevemods
ImmersiveVC is a graphics overhaul for GTA Vice City. It rebuilds the sky, the lighting, the shadows, the reflections, the water and the weather, and runs the whole game on a modern DirectX 11 renderer instead of the DX8 it shipped with in 2002.
It is a single file that sits next to the exe. No game files are replaced, nothing is overwritten, and you can turn any part of it on or off while you play.
- Procedural sky, volumetric clouds and sun rays
- Cascaded shadow maps, and headlight shadow maps at night
- Per-pixel lights from street lamps, vehicles and police bars
- World anchored rainfall, reflective wet roads, refractive lens drops
- Live water surface, for the sea and the pools alike
- All of it on an in game panel on F11, live while you drive
REQUIREMENTS:
GTA Vice City v1.0 and Vice City Essentials Pack, everything is explained in the ReadMe.
Made by one person, over a lot of evenings. This is the first release and
it is only the beginning. If something looks wrong, or you have an idea for what should come next, tell me. Every report genuinely helps.
Additional mods I've used in this video:
Essentials for Vice City
Vice City Neons
Xbox Vehicles
The Ultimate Particle.txd
Music: https://www.youtube.com/watch?v=nmwhVGDXNo0
Дата на публикация: 3 септември, 2026
Категория:
Игри
Ключови думи:
trailer
mod
city
gta
Vice
Release
graphics
DX11
ImmersiveVC
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