Unreal RTX – 1998 Classic Reimagined with Ray Tracing

*Contains flashing images*

This week I’m checking out Unreal RTX, an RTX Remix overhaul by 'mstewart401' that brings modern rendering to the classic world of Na Pali.

With fully ray-traced lighting, PBR materials, and enhanced environmental detail, this mod transforms the look and atmosphere of Unreal while preserving the original feel. In the video I explore some of the classic levels and see how these visual upgrades hold up in motion.

🔗 Links & Resources

➡️ Unreal RTX by 'mstewart401'
🔗 https://www.moddb.com/mods/unrealrtx

➡️ OldUnreal 227_12 (required for Unreal RTX):
🔗 https://github.com/OldUnreal/Unreal-testing/releases/tag/v227k_12

➡️ OldUnreal:
🔗 https://oldunreal.com/

➡️ RTX Renderer by 'mmdanggg2':
🔗 https://github.com/mmdanggg2/D3D9DrvRTX

➡️ My previous Unreal RTX renderer videos:
https://youtu.be/yeSrupTLpoI
https://youtu.be/K1A6i6R0TXQ
https://youtu.be/ekLgDr-3eqE

🧭 OldUnreal:
🔗 https://www.oldunreal.com

🧭 Epic Games Unreal page:
🔗 https://www.epicgames.com/unrealtournament

🧭 Unreal Redux:
🔗 https://unrealredux.com/

🧭 OldUnreal Unreal 277 patch:
🔗 https://www.oldunreal.com/downloads/unreal/oldunreal-patches/

🧭 OldUnreal UT 469 patch:
🔗 https://github.com/OldUnreal/UnrealTournamentPatches/releases

🧭 Unreal HD textures website & Moddb:
🔗 https://sites.google.com/view/unrealhdtextures/home
🔗 https://www.moddb.com/mods/unreal-hd-textures

🧭 Unreal HD Skins mod:
🔗 https://www.moddb.com/mods/high-resolution-unreal-skins

🧠 NVIDIA Ray Reconstruction Explained
🔗 https://blogs.nvidia.com/blog/ai-decoded-ray-reconstruction/

Quake 3 Ray Traced (from 2004):
🔗 https://pcper.com/2006/12/ray-tracing-and-gaming-quake-4-ray-traced-project/
https://www.youtube.com/watch?v=MV4q-U5LjRI
🔗 https://annals-csis.org/Volume_21/drp/pdf/3.pdf

DLSS Swapper:
🔗 https://dlss-swapper.com/

Frame Generation and Multi-Frame Generation:
https://www.nvidia.com/en-us/geforce/news/dlss4-multi-frame-generation-ai-innovations/

Parallax Occlusion Mapping (including Quadtree):
🔗 https://www.diva-portal.org/smash/get/diva2:831762/FULLTEXT01.pdf

What is Ray Tracing?:
🔗 https://en.wikipedia.org/wiki/Ray_tracing_(graphics)

What is Path Tracing?:
🔗 https://en.wikipedia.org/wiki/Path_tracing

What is Global Illumination?:
🔗 https://en.wikipedia.org/wiki/Global_illumination

What is Ambient Occlusion?:
🔗 https://en.wikipedia.org/wiki/Ambient_occlusion

Info on DirectX12 & Vulkan:
🔗 https://www.nvidia.com/en-gb/geforce/technologies/dx12/
🔗 https://www.khronos.org/vulkan/

Info on RTX:
🔗 https://www.nvidia.com/en-gb/geforce/rtx/

What is RTX Remix:
🔗 https://www.nvidia.com/en-gb/geforce/rtx-remix/

#Unreal1998 #RTXRemix #RayTracing #RetroGaming #PCGaming #UnrealEngine #GraphicsMods #NaPali

Дата на публикация: 7 май, 2026
Категория: Игри
Ключови думи: with Ray classic 1998 unreal RTX TRACING Reimagined

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