Doom Eternal - More Custom Levels [Nightmare][No HUD]

Every few months I feel like playing some doom eternal again, so here's 3 hours of modded master levels. There aren't many new mods these days as far as I'm aware, but there's quite a few I haven't played yet. I was also planning on doing all the official master levels in one go with the same restrictions as below, but I've just never got to it because the length makes it hard to find motivation for it, so maybe some day I'll do that. I think this if the first time I've recorded anything with ray tracing, and it looks amazing in certain levels/areas.

This video is made of 6 segments, one for each of the following custom levels (found on nexus):
UAC Atlantica Master Level-635-1-5-1-1661652383
ReclaimDen-1099-1-1-1652999106
LeakyNekravol_by_Zandy-721-3-1631316740
marsdencore-996-1-0-0-1644955323
Exuden by night-611-1-0-1b-1661381518
Corrosion Slaughter Map-693-1-5-1661649802

Restrictions and settings:
No chaingun shield, no BFG, no crucible/hammer, no HUD including no crosshair of any kind and no deaths.
All video settings on max with ray tracing enabled, fov = 115.
Keybinds can be found here: https://pastebin.com/mwgJEfEX
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UAC Atlantica Master Level by Konvaz @ 0:00:
"Custom-made Master Level for UAC Atlantica Facility. Incorporates TAG2 Demons and Meathook Nodes."

Definitely one level that looks a lot better with ray tracing, also a fun level.
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ReclaimDen by Payoyo @ 35:04:
"ReclaimDen is a toxic version of Reclaimed Earth with dark Doom 2016-like visuals and challenging encounters."

This was my first playthrough of this mod and it was probably my favourite out of the ones I played here.

The fight below the gore nest was visually incredible, seeing the second baron approach me right as I was finishing the glory kill on the first baron by the reflection is something I've never experienced before.
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Leaky Nekravol by Zandy @ 1:07:34:
"A wet and wild Nekravol pt 2 master level with lots of demons!"

Very cool visual change to the level. Felt like I was constantly trying to max out my ammo and health in the final fight, usually playing without the hud isn't a problem, but here I just didn't have any idea were I was health wise for the most of it. Overall nicely balanced difficulty wise, nothing that got too crazy at any point, but still interesting fights throughout it.
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Mars Den Core by Leix and Payoyo @ 1:27:48:
"A challenging master level with visual twists! This level is balanced to be played without the hammer and includes some DLC demons. Difficulty increases and peaks in the last arena and the slayer gate. The main goal was to make interesting and challenging arenas revolving around heavy/super heavy demons. I had some fun modifying some cutscenes as well so I wouldn't recommend to skip them."

Yeah I skipped the cutscenes. Starts off easy and then gets a bit crazy towards the end. I played really slow at the final fight, this was the last part I did so I just wanted to survive.
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Exuden by Leix and SeaBazT @ 2:09:56:
"Exuden is the Exultia master level made by The Den, the French community Doom Eternal Discord server. This mod is a complete transformation of Exultia, it is recommended to play it on a completed save. The slayer gate is already open and some plateforming sections simplified so you can focus on the arenas!"

No idea what was up with those final marauders, none of them wanted to attack. Felt like I played pretty badly here, but the level was ok.
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Corrosion Slaughter Map by Konvaz @ 2:46:47:
"Slaughter Map for the BATTLEMODE arena, Corrosion."

Quite simple, first video segment here that I made and first playthrough so it was more of a warmup. I didn't want to bother with the infinite arena at the end.

Дата на публикация: 9 декември, 2023
Категория: Игри
Ключови думи: More No Custom eternal Nightmare doom Levels HUD

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