How to Steal Like a Game Designer

GMTK is powered by Patreon - https://www.patreon.com/GameMakersToolkit

When it comes to mechanics, a great source of inspiration is other video games. But how do you make sure those features will gel will the game you're actually making?

=== Before you watch ===

Content warning: Combat, Blood, Fear

=== Sources and Resources ===

- Sources

[1] Game Design Deep Dive: The save system of Alien: Isolation | Game Developer
https://www.gamedeveloper.com/design/game-design-deep-dive-the-save-system-of-i-alien-isolation-i-

[2] MDA: A Formal Approach To Game Design And Game Research | Research Gate
https://www.researchgate.net/publication/228884866_MDA_A_Formal_Approach_to_Game_Design_and_Game_Research

[3] Dreams And Journeys: An Interview With Jenova Chen | CGMagazine
https://www.cgmagonline.com/interviews/journeys-interview-with-jenova-chen/

[4] The Design of Subnautica | GDC on YouTube
https://www.youtube.com/watch?v=7R-x9NSBS2Y

[5] Making of Resident Evil Village - The Internal Struggle | Resident Evil on YouTube
https://www.youtube.com/watch?v=EIS-TW1XeNg

[6] FTL Questions Answered | FTL Fandom
https://ftl.fandom.com/wiki/User_blog:JAlbor/FTL_Questions_Answered

[7] Dead Space 2: Jason Graves interview | The Telegraph
https://www.telegraph.co.uk/technology/video-games/8264378/Dead-Space-2-Jason-Graves-interview.html

[8] Blank Canvas Designing A New Era of Emotional Storytelling Through Games | Games for Change on YouTube
https://www.youtube.com/watch?app=desktop&v=n_RKKuKvAvA

[9] Embracing Push Forward Combat in DOOM | GDC
https://www.youtube.com/watch?v=2KQNpQD8Ayo

[10] Game Design Deep Dive: Rocket jumping in Rocket League | Game Developer
https://www.gamedeveloper.com/design/game-design-deep-dive-rocket-jumping-in-i-rocket-league-i-

[11] Checkpoint Design | Yacht Club Blog
https://www.yachtclubgames.com/blog/check-point-design

=== Chapters ===

00:00 - Intro
01:33 - What is MDA?
03:37 - Analysing with MDA
05:04 - Fitting Your Vision
08:28 - Other Considerations
10:58 - Conclusion
12:26 - Patreon Credits

=== Games Shown ===

Alien Isolation (2014)
Far Cry Primal (2016)
Call Of Duty: Infinite Warfare (2016)
Bioshock Infinite (2013)
Dark Souls (2011)
Blasphemous (2019)
Hollow Knight (2017)
Nioh (2017)
Super Mario Maker 2 (2019)
DOOM (2016)
Shadow Warrior 2 (2016)
Far Cry 4 (2014)
Titanfall 2 (2016)
Psychonauts 2 (2021)
Watch Dogs 2 (2016)
Signalis (2022)
Metro Exodus (2019)
Resident Evil 2 (2019)
The Last Of Us Part II (2020)
Silent Hill 2 (2001)
Cyberpunk 2077 (2020)
The Legend Of Zelda: Breath Of The Wild (2017)
Far Cry 3 (2012)
God Of War (2018)
Opus Magnum (2017)
Splinter Cell: Chaos Theory (2005)
Until Dawn (2015)
Elden Ring (2022)
The Witness (2016)
Among Us (2018)
Overcooked! 2 (2018)
Persona 5 (2016)
Flower (2009)
Assassin's Creed: Origins (2017)
SOMA (2015)
The Medium (2021)
Little Nightmares II (2021)
Subnautica (2018)
Resident Evil Village (2021)
Batman: Arkham Knight (2015)
Hitman 3 (2021)
Civilization V (2010)
FTL: Faster Than Light (2012)
Florence (2018)
Trombone Champ (2022)
Cuphead (2017)
Splatoon 2 (2017)
Alba: A Wildlife Adventure (2020)
Dead Space (2008)
Journey (2012)
Dreams (2020)
Fortnite (2017)
Platformer Toolkit (2022)
Inside (2016)
Super Meat Boy (2010)
The Callisto Protocol (2022)
The Elder Scrolls V: Skyrim (2011)
Rocket League (2015)
Tomb Raider (2013)
Okami (2006)
Neon White (2022)
Pizza Tower (2023)
XCOM 2 (2016)
Spelunky (2012)
Hi-Fi Rush (2023)
DOOM Eternal (2020)
Shovel Knight (2014)

=== Credits ===

Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link)

Music by Lee Rosevere - https://leerosevere.bandcamp.com

Music from DOOM OST, by Mick Gordon

How To MASTER Air Roll Control In Rocket League | Thanovic
https://www.youtube.com/watch?v=0_x2UQqQ2mY

Rambo: First Blood Part II © Tri-Star Pictures

=== Subtitles ===

Contribute translated subtitles - https://amara.org/videos/q564TTJbh8w1/

Дата на публикация: 22 февруари, 2023
Категория: Игри
Ключови думи: to Like Game How Steal Designer

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