RenderWare: The Engine that Powered an Era | Retrohistories

One of the first reusable game engines came from an unexpected quarter: a group of British software engineers working in the research arm of a Japanese camera company. You've probably seen their work without knowing it, and if it weren't for their engine, the PS2's game library would look a lot more barren.

14/11: Apologies for the blurring on parts of the video. YouTube told me that I needed to anonymise somebody who appeared, but didn't identify which part was the issue! I had to use their automated tool to blur every detected face that wasn't pertinent to the story. I still don't know if that's enough, but if you're still in this video and don't want to be, please email me: retrohistories@gmail.com, and I'll fix it.

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 Footage:

Evolution of PlayStation
https://www.youtube.com/watch?v=Hvcps5dFzfc

Unreal Engine 2004 tech demo
uploaded by alecTHElion
https://www.youtube.com/watch?v=tbhjmh8UGc8

Chinese Paladin 5 Prequel Gameplay - boss Battle Dragon (HD)
uploaded by Rangris
https://www.youtube.com/watch?v=id26ZC41-8Q

Criterion Games new IP! - EA Conference - E3 2014 - Eurogamer
https://www.youtube.com/watch?v=UMRo8rifJGM

Working in Games: YGD visits EA Criterion Games
BAFTA Kids & Teens
https://www.youtube.com/watch?v=nAkgc_yzArw

Just The Job – Video Game Sound Designer
Criterion Games
https://www.youtube.com/watch?v=Qn6eETb-wIU

Working in Games: Environment Artist, EA and Criterion Games
BAFTA Kids & Teens
https://www.youtube.com/watch?v=aOboIUnClD4

How to Make Games: EA Criterion (#3)
BAFTA Kids & Teens
https://www.youtube.com/watch?v=03Bmim_lwZs

Photo of RenderWare founders courtesy of Mel Slater at UCL


Music from these game OSTs:

Burnout by Steve Emney and Stephen Root
Sub Culture by Versatile
Airblade by Steve Emney and Stephen Root

Дата на публикация: 3 декември, 2023
Категория: Игри
Ключови думи: The That An engine Era Powered RenderWare: Retrohistories

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